AI Insights · Timothy · January 2022
Top 5 Snake Games on Android in Oceania - Q4 2021
In Q4 2021, the top snake games on Android in Oceania showed varied performance in downloads, revenue, and active users. Here’s a detailed look at how each app fared.
Throughout the fourth quarter of 2021, the top snake games on the Android platform in Oceania exhibited diverse trends in downloads, revenue, and active user metrics. Here’s an in-depth look at the performance of each game, based on data from Sensor Tower.
Snake Rivals - Fun Snake Game from Supersolid saw a fluctuating revenue pattern, peaking at around $537 in the first week of November and then gradually declining to approximately $278 by the end of December. Weekly downloads also demonstrated variability, starting at 357 in late September and ending at 246 in the final week of December. Active users showed a slight downward trend, beginning at 5.9K and closing the quarter at 5.2K.
Little Big Snake by Shockwave LLC experienced a revenue increase mid-quarter, peaking at $450 in the last week of November before dipping to $263 by the end of December. Downloads remained relatively stable, with slight fluctuations around the 300 mark throughout the quarter. Active users hovered around 1.2K, with minor variations over the weeks.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES showed a notable increase in revenue towards the end of December, peaking at $318. Downloads exhibited a steady rise, reaching a high of 2.8K in the final week of December. Active users saw a gradual increase from 26.2K at the start of the quarter to 21.9K by the end of December.
Snake.io - Fun Snake .io Games by Kooapps Games maintained consistent revenue throughout the quarter, with minor peaks and troughs, ending at $64 in the final week of December. Downloads showed a significant spike in the last two weeks of December, reaching over 5.7K. Active users also increased, peaking at 27.5K in the final week of December.
slither.io from Lowtech Studios had stable revenue, peaking at $66 in the last week of December. Downloads showed a gradual increase, reaching a high of 3.7K in the week of December 20. Active users exhibited a steady upward trend, starting at 29K and ending the quarter at 31K.
For more detailed insights and comprehensive data, visit Sensor Tower.